Fallen Empire: Wahre Worte (imo) zum PVE-Content
Via Reddit: https://www.reddit.com/r/swtor/comments/3cotgm/operations_and_flashpoints_in_fallen_empire/csxphly

Von pheylan-cavanaugh

Well when you consider what they said in this post, consider the following:
•They have created scaling technology to down-level you to appropriate levels for flashpoints.
•They have created scaling technology outside of the usual bolster to scale you and your friends to appropriate levels for flashpoints.
•They've created a loot system that rewards loot that is level appropriate for you, not for the flashpoint.
•They've upscaled ALL the operations to 65, I doubt it was as simple as just bumping numbers up, you have to make sure it's still doable.

So the operation team has been very busy scaling 10 operations up to end-game, Story Mode, Hard Mode, and Nightmare mode. So like 27 modes needing to be scaled to provide a real challenge for level 65.

That is actually a LOT of content and a LOT of time they've needed to invest. This has likely been in the works for a long time and once it's done, they can turn to new operations built ontop of their new technologies that will in turn be easier to keep competitive in the future.

Not having a new operation is a sacrifice they'd have to take to be able to implement these scaling technologies and bring old content into relevancy. The time required to do it would make that necessary. But we should have new operations going forward in the future.

And in the mean time, this is fucking exciting, because I love the old operations, I loved when they were difficult and challenging, and am super excited about this.

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