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Mittwoch, 20. April 2016
Ben Irvings offener Brief an die Community
Am Mittwoch, 20. Apr 2016 im Topic 'swtor'
An open letter to our players | 04.19.2016, 09:19 PM
Hi there!
My name is Ben Irving, Producer for Star Wars: The Old Republic. I don’t often make posts in the forums, in fact, this may be my first ever post. Despite that, our whole team, myself included try to digest all of the internet for SWTOR information – The forums, Reddit, Facebook, YouTube, etc. Recently there have been questions and concerns around the quality of our releases and the ongoing support for SWTOR and I wanted to stop by to address those concerns.
First off, I want to apologize for some of the issues you have experienced in the last couple of months. The monthly chapter release schedule is new and it has come with some unexpected bugs. It has caused problems for some of you and I want to say I am sorry. At our core, the SWTOR team are all gamers, just like you. We empathize with the excitement of wanting to play a great game only to be blocked by a problem. We spend all of our energy striving to make SWTOR the best game possible and when bugs and other issues get in the way of your player experience, we take it to heart. We are committed to doing better and I think Chapter XII: Visions in the Dark shows we are serious about listening to your concerns and making meaningful changes to address them - a high quality chapter, released on time that we hope has met the expectations of our players.
Onto the future. Is SWTOR going to receive ongoing support? The answer is absolutely yes.
It's worth starting with the things we have already announced, we talk about them on the monthly Producer Live Stream but I think they are still worth mentioning. We had the launch of Knights of the Fallen Empire – 9 incredible story driven chapters, 14 companion recruitment missions, Star Fortress, 5 new player levels, 30 flashpoints upgraded to be challenging again, 50 operation bosses upgraded to be challenging again, too many heroic quests to count, a revamp of the 1-60 levelling experience and a huge number of quality of life improvements. More recently we have kicked off our monthly chapter cadence and our third installment – Chapter XII: Visions in the Dark – was just released. That cadence will take us through most of the year ending with Chapter XVI, our story finale for Knights of the Fallen Empire. In addition to all the monthly chapters we have built great supporting content – Recruitment missions to explore the galaxy with some of your favorite companions, the Odessen Proving Grounds Warzone, the Rishi Cove Arena, the Eternal Championship and new levels for crafting. That’s actually more content following a major expansion than we have ever released and the team is really excited for all of you to play it.
The harder part to address, because you have to take my word for it, are all the features and content we are working on that we haven’t yet announced. If you follow Charles Boyd or Paul Marino on social media you may have seen some hints of this. The team recently visited our MoCap studio to create new animations. Charles Boyd spent a week at our VO studio recording more lines of dialogue for future story content. The two most exciting things to share are that our writers are deep into the plot summaries for the next season's worth of chapters and we have started the early design phase for new, non-chapter, content. You all know the drill here, I can’t talk about any of the specifics (yet) but what I can say is that we have some REALLY cool stuff to talk about later this year and the whole SWTOR team can’t wait to announce it. Soon. TM.
Knights of the Fallen Empire is the most successful expansion we have ever produced. It received critical acclaim from press and fan sites but most importantly, it has been successful because all of you have supported us through the expansion launch and the release of the monthly Chapters. In the eyes of all of our partners, SWTOR is a huge success. BioWare supports this game. EA supports this game. Lusasfilm supports this game. Disney supports this game. In fact, for a game that has been live for almost 5 years, we are receiving an incredible amount of support from all of our partners. It’s both amazing and humbling.
If there is anything I would like people reading this to take away it’s this: SWTOR is absolutely being supported into the future. We have a lot of content coming over the next few months and even more exciting things to talk about later this year. All of us here at BioWare appreciate your ongoing support and we are committed to providing the best experience possible.
It’s because of you, our players, that this game continues to thrive. Thank you for playing Star Wars: The Old Republic.
Ben Irving
Kommentar: Aus meiner Sicht ist es eine Überreaktion. Vor allem die diversen Reddit-Threads zum ewig gleichen "SWTOR stirbt" [Anm.: Ich lese das seit 2011 und jedes Jahr verschiebt man das Ende der Welt auf das nächste] dürfte man sich in Austin etwas zu sehr zu Herzen genommen haben. Nun reagiert man ähnlich leidenschaftlich mit einer Gegendarstellung und bestätigt was man eh schon wusste, Season 2 ist in Entwicklung und es wird Content abseits der Story-Kapitel geben. Schon Irvings Vorgesetzter James Ohlen erwähnte, dass neuer Content für PVP, PVE und Gruppen in Entwicklung sei. Also eigentlich nichts neues, nur eine Zusammenfassung dessen was in den letzten Wochen oder Monaten so auf Reddit zu lesen war. Minus der nervtötenden I hate yous.
Hi there!
My name is Ben Irving, Producer for Star Wars: The Old Republic. I don’t often make posts in the forums, in fact, this may be my first ever post. Despite that, our whole team, myself included try to digest all of the internet for SWTOR information – The forums, Reddit, Facebook, YouTube, etc. Recently there have been questions and concerns around the quality of our releases and the ongoing support for SWTOR and I wanted to stop by to address those concerns.
First off, I want to apologize for some of the issues you have experienced in the last couple of months. The monthly chapter release schedule is new and it has come with some unexpected bugs. It has caused problems for some of you and I want to say I am sorry. At our core, the SWTOR team are all gamers, just like you. We empathize with the excitement of wanting to play a great game only to be blocked by a problem. We spend all of our energy striving to make SWTOR the best game possible and when bugs and other issues get in the way of your player experience, we take it to heart. We are committed to doing better and I think Chapter XII: Visions in the Dark shows we are serious about listening to your concerns and making meaningful changes to address them - a high quality chapter, released on time that we hope has met the expectations of our players.
Onto the future. Is SWTOR going to receive ongoing support? The answer is absolutely yes.
It's worth starting with the things we have already announced, we talk about them on the monthly Producer Live Stream but I think they are still worth mentioning. We had the launch of Knights of the Fallen Empire – 9 incredible story driven chapters, 14 companion recruitment missions, Star Fortress, 5 new player levels, 30 flashpoints upgraded to be challenging again, 50 operation bosses upgraded to be challenging again, too many heroic quests to count, a revamp of the 1-60 levelling experience and a huge number of quality of life improvements. More recently we have kicked off our monthly chapter cadence and our third installment – Chapter XII: Visions in the Dark – was just released. That cadence will take us through most of the year ending with Chapter XVI, our story finale for Knights of the Fallen Empire. In addition to all the monthly chapters we have built great supporting content – Recruitment missions to explore the galaxy with some of your favorite companions, the Odessen Proving Grounds Warzone, the Rishi Cove Arena, the Eternal Championship and new levels for crafting. That’s actually more content following a major expansion than we have ever released and the team is really excited for all of you to play it.
The harder part to address, because you have to take my word for it, are all the features and content we are working on that we haven’t yet announced. If you follow Charles Boyd or Paul Marino on social media you may have seen some hints of this. The team recently visited our MoCap studio to create new animations. Charles Boyd spent a week at our VO studio recording more lines of dialogue for future story content. The two most exciting things to share are that our writers are deep into the plot summaries for the next season's worth of chapters and we have started the early design phase for new, non-chapter, content. You all know the drill here, I can’t talk about any of the specifics (yet) but what I can say is that we have some REALLY cool stuff to talk about later this year and the whole SWTOR team can’t wait to announce it. Soon. TM.
Knights of the Fallen Empire is the most successful expansion we have ever produced. It received critical acclaim from press and fan sites but most importantly, it has been successful because all of you have supported us through the expansion launch and the release of the monthly Chapters. In the eyes of all of our partners, SWTOR is a huge success. BioWare supports this game. EA supports this game. Lusasfilm supports this game. Disney supports this game. In fact, for a game that has been live for almost 5 years, we are receiving an incredible amount of support from all of our partners. It’s both amazing and humbling.
If there is anything I would like people reading this to take away it’s this: SWTOR is absolutely being supported into the future. We have a lot of content coming over the next few months and even more exciting things to talk about later this year. All of us here at BioWare appreciate your ongoing support and we are committed to providing the best experience possible.
It’s because of you, our players, that this game continues to thrive. Thank you for playing Star Wars: The Old Republic.
Ben Irving
Kommentar: Aus meiner Sicht ist es eine Überreaktion. Vor allem die diversen Reddit-Threads zum ewig gleichen "SWTOR stirbt" [Anm.: Ich lese das seit 2011 und jedes Jahr verschiebt man das Ende der Welt auf das nächste] dürfte man sich in Austin etwas zu sehr zu Herzen genommen haben. Nun reagiert man ähnlich leidenschaftlich mit einer Gegendarstellung und bestätigt was man eh schon wusste, Season 2 ist in Entwicklung und es wird Content abseits der Story-Kapitel geben. Schon Irvings Vorgesetzter James Ohlen erwähnte, dass neuer Content für PVP, PVE und Gruppen in Entwicklung sei. Also eigentlich nichts neues, nur eine Zusammenfassung dessen was in den letzten Wochen oder Monaten so auf Reddit zu lesen war. Minus der nervtötenden I hate yous.
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Ab 26.4. werden Servertransfers wieder 1000 KM kosten
Am Mittwoch, 20. Apr 2016 im Topic 'swtor'
Character Transfers – Important Update | 04.19.2016, 08:49 PM
Hey folks,
Heads up on a change that is coming next Tuesday (4/26). Leading up to the Fallen Empire launch, we greatly reduced the cost of Character Transfers from 1,800 CC down to 90 CC. This was done to accommodate players who were interested in transferring characters to join their friends who were returning to or joining the game. This was a limited time offer which will be coming to an end. Starting Tuesday, the new price will be 1,000 CC which is adjusted to below the former rate of 1,800 CC. We feel this gives our players the option to Transfer at a reasonable rate while being in line with other services we offer, like name changes.
Anytime we talk about Transfers, players ask us about the possibility of removing the Regional Transfers restriction which is currently in place. The team is very actively investigating how we can lift this restriction, and hopefully soon. I will pass on updates (timing, pricing, etc.) as I have them, but know that the team is working towards making that happen.
Thanks!
-eric
Hey folks,
Heads up on a change that is coming next Tuesday (4/26). Leading up to the Fallen Empire launch, we greatly reduced the cost of Character Transfers from 1,800 CC down to 90 CC. This was done to accommodate players who were interested in transferring characters to join their friends who were returning to or joining the game. This was a limited time offer which will be coming to an end. Starting Tuesday, the new price will be 1,000 CC which is adjusted to below the former rate of 1,800 CC. We feel this gives our players the option to Transfer at a reasonable rate while being in line with other services we offer, like name changes.
Anytime we talk about Transfers, players ask us about the possibility of removing the Regional Transfers restriction which is currently in place. The team is very actively investigating how we can lift this restriction, and hopefully soon. I will pass on updates (timing, pricing, etc.) as I have them, but know that the team is working towards making that happen.
Thanks!
-eric
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Fallen Empire Kapitel XIII-XVI: All the spoilers
Am Dienstag, 19. Apr 2016 im Topic 'swtor'
Übersichtlicher als in den Datamining-Extrakten und dank der Überarbeitung der torcommunity-Datenbank lassen sich die Dialoge zu den kommenden Kapiteln (sofern bereits vorhanden) bereits auf torcommunity nachlesen. Lesen auf eigene Gefahr!
Kapitel 13: https://torcommunity.com/database/mission/ErS4oz6/chapter+xiii:+profit+and+plunder/
Kapitel 14: https://torcommunity.com/database/mission/8b04oz6/chapter+xiv:+mandalore+the+avenger/
Kapitel 15: https://torcommunity.com/database/mission/NL84oz6/chapter+xv:+the+gemini+imperative/
Kapitel 16: https://torcommunity.com/database/mission/kAncUjD/chapter+xvi:+master+of+the+throne/
Kapitel 13: https://torcommunity.com/database/mission/ErS4oz6/chapter+xiii:+profit+and+plunder/
Kapitel 14: https://torcommunity.com/database/mission/8b04oz6/chapter+xiv:+mandalore+the+avenger/
Kapitel 15: https://torcommunity.com/database/mission/NL84oz6/chapter+xv:+the+gemini+imperative/
Kapitel 16: https://torcommunity.com/database/mission/kAncUjD/chapter+xvi:+master+of+the+throne/
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